Thursday, January 23, 2014

Announcing New Project - FlashEngine

So everyone has heard of Cheat Engine. . .
However, Cheat Engine is rather limited when it comes to Flash games.
The variables are stored differently and the instructions are obfuscated with Adobe Virtual Machine for Flash.
Owing to this, I am looking to develop a Cheat Engine-styled Memory Scanner exclusively for Flash games. (VC++)
The engine scraps ActionScript bytecode loaded to the Flash module in memory and analyzes it.
It attempts to resolve variable names and value assignments to the variables.

The project is still in a very beginning state. . .
I may also look into the possibility of dynamically debugging variables. . .

1 comment:

  1. Wow! That looks very interesting. Will this allow me to dynamically change the values of variables in the swf file while it's running?

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